Published by Top Shelf Productions on March 3rd 2003
Genres: Graphic Novel
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Good battles evil, and the world hangs in the balance! Resurrected by the Shroud of Turin, the zombified Dr. Jameson intends to finish what he started 150 years ago -- destroying the earth with a giant space eel. Standing in his way is Dr. Ong, a would-be pastor turned scientist who now works in a government research facility infamously known as "Creature Tech." Aided by an unlikely cast of rednecks, symbiotic aliens, and a CIA-trained mantid, Dr. Ong embarks on a journey of faith, love, and self-discovery. All in a day's work at Creature Tech!
By far, Doug TenNapel is one of my favorite graphic novelists and I was excited to dive into Creature Tech, one of his older books, when I found it at the library. Beyond doubt, I jumped into the book with strange notions of a world where anything could happen. A ghost is the villain of this book and has some hilarious bad guy lines with horrible puns and laugh out loud moments.
The main character and hero of the story is the oddball of the town, which is strange for a town of oddballs. Dr. Ong is a city slicker come back from the city to his hometown to work in Creature Tech, a part of the government that cycles through specimens of the strange and abnormal. Throughout the book, he finds himself drawn to a woman who looks like something out of the Nightmare before Christmas, a girl who he used to make fun of when he was a child. I love the way this romance developed without much said between them. It reminded me more of a star crossed lovers without the over dramatization.
The graphics are in black and white, but I really felt the characters come to life. I love how Dr. Ong gets the creature attached to him, and how it has saved his life and become a part of him. It also draws him closer to his crush and future love by being somewhat of an oddball himself now. And most of all, I loved the humor throughout, which you can see through the great drawings and the hilarious dialog.
Final Verdict: Any fan of graphic novels should pick up TenNapel’s work, which really speaks for itself and are books I would love to own one day.